The next big thing

I used to love to play an old Mac game called RoboWar, where you write code for simple battle robots and then put them in the arena together and let them fight to the death.  Sounds gruesome, but it’s not.  What it is is a great way for kids to learn how to program and an extremely enjoyable pastime for adults.  Better than just a videogame, because it requires you to actually think, plan, and design your robot.  Maybe even innovate!

Anyway, with OS X, the game disappeared, although there was an attempt to port it to the PC platform back in 2005.  You can still find that version online.  It runs, mostly.  I recently decided that iOS is the perfect platform to bring back RoboWar.  So that’s what I’m doing.  Just started coding this afternoon on my homeward train.  Got the basic structure set up – windows and tabs and such – but haven’t gotten anywhere close to starting to actually write the program.

The game will run on iPhones, iPod Touches, and iPads.  Graphics and sounds will be retro, and I intend for it to be identical in form (mostly) and function to the original.  A later version may even add head-to-head competition on multiple devices!

There’s a web-based version of the game right here.  Nice job.

Watch this space for the exciting return of RoboWar!

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