What happened to RoboWar?

Well, it didn’t work out.  I was hoping to port one of my favorite old Mac games – RoboWar – to iOS.  There was nothing technical keeping it from happening.  But there were licensing problems.  The original developers of the game released it under the Gnu General License.  I strongly support open-source software, and this was a great thing to do.

However, I promised myself that my next iOS project will be offered for a small fee, which is something I don’t think I could do with an app based on GNU Public License-released code.  It’s just not a good time for me to do another no-charge project.  If they had used the MIT license, maybe I would feel like I could put the time in.  An iOS port would essentially be a completely new project, but I wouldn’t be able to control any of my work or keep anybody else from simply copying my code and submitting it to the App Store.

So maybe some other time.

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